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Saumya Joshi

Product & UI/UX designer — India

Saumya Joshi, product designer. Designing digitalexperiences thatfeel inevitable.

I'm Saumya — a product designer exploring where human behaviour, thoughtful interfaces and emerging technology meet.

Scroll to exploreIndia · --:-- IST

(01) — Case studies

Selected work05

Five recent projects across e-commerce, mobile product design, MVP product design, service design and web design — each a different kind of problem.

View all work
01

Elovia

2026

A fine-jewellery brand and store for a fictional label, designed in Figma and built as a live twelve-page Webflow site — working shopping interactions and scroll-led motion, with no custom code.

UX/UI design · Web design · Webflow build

02

Orbit

2026

A mobile concept that brings everyday shopping, conversations and calls, and short world updates together around one simple action: sharing something useful with the people you choose.

Product design · Mobile UX/UI · Design system

A complete first release for a crypto gaming platform: one product shell that holds 18 casino games, 11 sports, live casino, lottery and a crypto wallet, designed screen by screen and handed to developers.

Product design · UX/UI design · Design system

A concept that brings home-style tiffin subscriptions into Zomato, with AI recommendations that plan a week of meals around a person’s budget, diet and routine.

Service design · Mobile UX/UI · AI personalisation

A 30-page website for an IT consulting studio with six practice areas: services visitors can enter by their priority, proof that builds trust, and two prototyped ways to start a conversation.

UX/UI design · Web design · Prototyping

(02) — Introduction

I design digital products where clarity isn't decoration — it's the point. I start with people, untangle complex information and shape interfaces that feel obvious in hindsight — from research and flows to high-fidelity UI and developer handoff.

Design practice — freelance, contract & internships
Since 2024
Research, flows, interfaces & handoff
UX + UI
Based in India, open to full-time roles anywhere
IST

(03) — Philosophy

Principles I design by

Four ideas that shape every project, from the first question to developer handoff.

  1. 01

    Understand before designing

    I start by asking why something works — and for whom. Context, constraints and real needs come before pixels.

  2. 02

    Clarity is a form of care

    Unclear information has a cost. I shape hierarchy, language and flow so people never have to guess.

  3. 03

    Systems over screens

    Reusable components and consistent patterns make products easier to use, easier to build and ready to grow.

  4. 04

    Designed to be built

    Developer-ready specs, documentation and close collaboration keep the shipped product true to the design.

(05) — Let's connect

Hiring for a product design role, shaping an MVP or exploring an idea? I'd love to hear about it.